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EN GC-Stats 27 August 2026

GC-Stats Monthly Recap (27/08)

A ton of new things, improvements & fixes

GC Stats - Summary (27/08/2026)

 

New features

  • New API endpoints (/v1/team/{id}/vetos & /v1/team{id}/matches)
  • Teams/Tournaments logos are now in 3 versions (Light mode only, Dark mode only, and all themes)
  • Modification requests
    • Users can ask to edit players/teams profile
    • The system can detect possible update and notify us (For instance, a player playing in a tournament in a different team)
  • Pronoums for users/players
  • Widget HeatMap 
  • Modification Requests (Suggest an edit on player/teams page)
  • Data Explorer (Early Access)
  • Team name history
  • Player aliases
  • Forum system
  • Ability to merge matches (Mostly for game remake)
  • Player POV Streams (Auto-Detected)

Improvements / QoL

  • Each team role (Player/Coach/etc) has a unique color, to make team page more easy to read
  • Role performance coach & inactive variant for each role
  • Filter on match list (upcoming/finished/all)
  • Sanction system improvements
    • A staff cannot sanction a staff (Except super-admin)
    • An expired sanction, or a mute/note/warning does not preven an user to register
    • Sanction are being transfered to a new account, if one of it's previous login method had a sanction
  • Roster error detector (When a player is playing with another team that hers, we're getting notified)
  • Match page rework to make it more easy/pleasing to read & understand (Thanks Crumble for the suggestion)
  • Inactive role is merge on the same player entry (Instead of having one line for player, one for player inactive)
  • Participating teams are displayed by phase
  • Bracket Live matches are displayed with a red border
  • Stats page rework (Tournaments/Teams)

Coverage

We're continuing to cover : 

  • GC 2026: North America Stage 2
  • GC 2026: EMEA Stage 3

We also added : 

  • GC 2026: LATAM Main Event
  • GC 2026: Brazil Final Stage
  • RSC Avia Circuit 2026: Knockout #1
  • GC 2026: LATAM Swift Cup 1
  • GC 2026: EMEA Cash Cup #7 (August)

We've also updated a lot of team page, with roster, socials and more!

If you are a team or player, don't hesitate to contact us, and update everything!

 

Our teams

We welcome some peoples in our team!

Editor : Rusher, chop

Moderator : Rusher

Tester : EKO, mïrä, Rusher

 

Nerdy tech notes

The DiscordBot is officially deprecated, thanks to the new modification request

A cube instance has been deployed for our new data explorer

Our Cloud instance is now running with the SSO authentication, we also deployed a new internal service (FreeScout) to let the team use easily our common email

 

What's next

I'm gonna sound insane for saying this, but i'm working a GC Stats 2.0, which is gonna be full recode of the entire project.

 

The fact is, when i launch the development, that was my first BIG project, and i didn't prepare it correctly, result is, the codebase is a mess, the DB is not good

I was about to do a rework on the entire tournament/matches/maps database, but this was a big work, and honestly i'm at a point, when almost everything is gonna change

I want a redesign, i need to rework the matches DB, i want a new system to add staff/organization to GC Stats

 

It's reworking like more than half of the website, so i might as well switch to newer technology for the website

Laravel / PHP is cool, i use it just because i know it, but it's heavy as hell, loading are slow af, and i'm forced to cache every pages, which is just a bandage, so i'm switching, new language, new framework, new DB, everything, brand new, reworked from scratch

Lacy
Author Lacy

The unemployed girl behind the creation of GC-Stats